Modules
Leveling
Create player progression passes with requirements and rewards.
Leveling
Create passes for Currency, Kills, or Time Played, then add and reorder levels with requirements, descriptions, kit codes, and optional bonuses. Save the selected server configuration to moduleConfigs. Public passes and claims use backend progress data.
Analytics
View server activity, economy, and performance metrics.
Database
Inspect server players and storage-related dashboard data.
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